Finalist: Script Spotlight: Zombies vs. Gladiators Rewrite
Semifinalist: Script Spotlight: Zombies vs. Gladiators Rewrite
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Writer, Director, Actor, Editor, Voice actor, Sound
A list of my award-winning works.
(Horror, Action and Adventure) A gladiator must save Rome from the outbreak of the world's first zombie plague.
Credits in 15 works
| Credits | Works | Average Rating | Downloads | Date Created |
|---|---|---|---|---|
| Writer |
The Tales of Carnigan and Yul: Disgrace Before the Pyre Brandon's 2nd Draft (Script 2) |
3.6 stars
(5)
|
8 | 12/25/11 |
| Writer |
The Tales of Carnigan and Yul: Disgrace Before the Pyre Brandon's Original Draft (Script 1) |
No rating
|
24 | 10/31/11 |
| Writer |
Caliban Brandon's 4th Draft (Script 4) |
3.0 stars
(2)
|
7 | 10/01/11 |
| Writer |
Caliban Brandon's 3rd Draft (Script 3) |
3.0 stars
(1)
|
1 | 09/30/11 |
| Writer |
Caliban Brandon's 2nd Draft (Script 2) |
2.5 stars
(2)
|
7 | 09/23/11 |
| Writer |
Caliban Brandon's Original Draft (Script 1) |
3.0 stars
(1)
|
5 | 09/22/11 |
| Writer |
Finalist: Script Spotlight: Zombies vs. Gladiators Rewrite
Semifinalist: Script Spotlight: Zombies vs. Gladiators Rewrite
ZvG: Zombies Vs Gladiators Brandon's 2nd Draft (Script 120) |
3.0 stars
(4)
|
37 | 08/31/11 |
| Writer |
ZvG: Zombies Vs Gladiators Brandon's 1st Draft (Script 44) |
2.0 stars
(1)
|
19 | 08/25/11 |
| Credits | Works | Average Rating | Plays/ Downloads |
Date Created |
|---|---|---|---|---|
|
Writer, Director, Actor, Editor |
The Tales of Carnigan and Yul: Disgrace Before the Pyre Brandon's Carnigan and Yul Pitch Film 3 (Test Movie 4) |
No rating
|
44 | 12/13/11 |
|
Writer, Director, Actor, Writer |
The Tales of Carnigan and Yul: Disgrace Before the Pyre Brandon's Carnigan and Yul Pitch Film 2 (Test Movie 3) |
5.0 stars
(1)
|
40 | 11/16/11 |
|
Writer, Director, Writer, sound editor, editor, Actor |
The Tales of Carnigan and Yul: Disgrace Before the Pyre Brandon's Team Introduction (Test Movie 2) |
No rating
|
30 | 11/03/11 |
|
Writer, Director, Actor, Writer |
The Tales of Carnigan and Yul: Disgrace Before the Pyre Brandon's Carnigan and Yul Pitch Film (Test Movie 1) |
No rating
|
26 | 11/03/11 |
| Credits | Works | Plays/ Downloads |
Date Created |
|
|---|---|---|---|---|
|
Voice Actor, Director, sound editor, Uploader |
The Tales of Carnigan and Yul: Disgrace Before the Pyre Dialogue Track 1, featuring J. Mason as YUL |
29 | 11/01/11 | |
|
Voice Actor, Sound editor, casting director, Uploader |
Caliban Dialogue Track 1, featuring J. Mason as BEARING, DR. SCOTT and 1 other |
11 | 10/01/11 | |
|
Voice Actor, Director, sound editor, Uploader |
ZvG: Zombies Vs Gladiators Dialogue Track 3, featuring J. Mason as JANUS, JASON and 4 others |
27 | 09/01/11 |
Pg 1 - Danny and Tina need introduction lines of their own.
Don't need to capitalize important props, this isn't a shooting script.
Capitalization is a very specific thing in a screenplay and for professional readers who read very quickly CAPS in dialogue can be distracting. If you want emphasis on a word like SURE, I recommend underlining.
Parenthetical direction... don't use it... or if you are going to use it use it incredibly sparingly. For example: Sarcasm (and even then only if the line can only be read one way) or if someone had very threatening lines but said them very calmly... even then... it'll bother an actor to see how you want him to perform the role. Plus you are wasting a ton of space. First six lines use them. Don't.
Continued = (CONT'D) not (CON'T)
(Beat) drop it down and indent
There is an awkward pause... just Awkward pause. Reads faster and says the same thing.
Pg 2 - "Do I "want [you] to" what?" what does this mean? Why brackets? This isn't a interview in a magazine. You aren't quoting someone incorrectly... no bracket needed. You don't even really need the quote. Everything fancy you do forces a reader to stop reading giving them the opportunity to stop reading completely. Don't do this.
Because you didn't have intro lines for your characters... I don't know what I'm picturing here... A husband/wife... boyfriend/girlfriend, mother/son, father/daughter, two friends.
"They have clearly been through this before." - Not a visual description. You have to describe this scene visually and you've done that by saying "Tina is increasingly uncomfortable." Even that isn't exactly visual, it's telling... still get's the point across but if you described aspects of being "uncomfortable" it would be a stronger visual.
Pg 3 - Floating "He"
You are blocking your scene too much. You've told us every time they sit and turn... these things aren't important unless it tells us something about the character... it doesn't. For example... THUSANDSUCH enters. WHOSEHEWHATSSIS looks at the fire and doesn't turn before saying "hello THUSANDSUCH" this tells me WHOSEHEWHATSSIS knows THUSANDSUCH is there without seeing him. That tells me something... it isn't just blocking. Its not an important visual... leaving the unimportant blocking to the director and actors. You just focus on telling the story and giving us the blueprints. Granted you have a vision you want to share and I like describing my scenes too... but choose your battles. Danny sitting... Tina not turning from the window so she can turn when she says "yadda yadda yadda"... pointless exertion of your writing. Wastes space, wastes time, wastes quality and shows prospective producers and actors you are inexperienced. This isn't meant to be harsh, its an easy enough thing to correct if you know what you are looking for.
GRILL AND OVEN BREAK ROOM... assuming the full name of the place isn't Grill and Oven Break Room, it should read GRILL AND OVER (if that's the main place) and then - or / depending on personal style and then (where in that place) BREAK ROOM
GRILL AND OVER/BREAK ROOM or GRILL AND OVER - BREAK ROOM
I personally like the / because you've got the period after INT or EXT and the dash after where we are and between NIGHT or DAY. It gives every symbol a purpose.
Tenses (this is something I do as well): Many recommend to keep everything in screenplays in the present. Meaning no "SUCHANDSUCH is sitting" "is sleeping" "is eating"... "SUCHANDSUCH sits... sleeps... eats..." That's up to you. I used to fall into it too but try to keep from it now. This way everything feels like its happening in the moment.
Plus you have Sonia sits and then in the same sentence Danny is sitting... it looks sloppy no matter what medium you read it in.
Pg. 5 Another floating He
And now also a floating and
FADE TO BLACK - Cuts... this isn't a shooting script... you don't get to use them. I use them too sometimes and people jumped on me for it too. Look at it like this... if its an important visual, keep it... but once again, choose your battles. Have justification for all your choices. And a "FADE TO BLACK" after the characters cigarette break isn't an important battle. I'd lose it.
We will use this direction line to illustrate all the incorrect aspects:
"The bartender, CHRIS, is talking to Danny and Keith, trying to encourage them to leave."
Should read.
CHRIS (AGE HERE) A bartender. Tall, fat, balding, kind smile.
He leans over the bar. (or Chris leans over the bar or no descriptive line... just begin the dialouge. We'll get it. The characters are in a bar and the bartender Chris talks to them.)
CHRIS
Dialogue.
Why?
Because one... Chris needs to be introduced. Two if he's speaking he's obviously talking to someone. If its imperative you tell us to who even though you previously introduced the other characters in the scene then include "(To DANNY)" Three we have no visual for who he is other then a bartender... give us visuals so we can picture ourselves or an actor as that part. I have to connection to your characters at all. Four don't tell us he's "trying to encourage them to leave." If your dialogue doesn't tell us that its bad dialogue... if its in subtext, let it be in subtext. Five you said "is talking" as I pointed out before.
Pg 6 - Chillin is short slang for chilling... it drops the G and is replaced with a "'" Chillin', talkin', fuckin'... beatin' etc etc etc.
"Chris stares at Keith, silently asking if he really wants the answer to the questions." - Chris stares at Keith. (If you want to do more than that... give stronger visuals.)
Pg 7 - Parenthetical direction is killing me... breaks the flow of your dialogue. I've got an imagination, let me use it. This is the worst thing about your script. I can go on and on about it if you need but this is the second time mentioning it and there is no point in beating a dead horse, since its not as if you can change it before I've posted my comments... nonetheless it bares repeating. Lose 'em.
Pg 9 - Just found out Danny is a teacher. Thought he was way younger... comes off as a college kid... like young college kid. Maybe that's the goal... showing he isn't growing up but my point is I'm almost ten minutes into the movie and don't really know the main character. I don't care about him at all. He's had an awkward conversation with a girl, hung out with some buddies, flirted with another girl and is perpetually bored, or annoyed or melancholy... can't really tell. Honestly however he isn't interesting enough that I care. Now I'm only 9 pages in... but he's been in every scene thus far... four different environments and I still don't know him. With ten minutes on one character we should be more engaged.
Your biggest area of opportunity as a writer seems to be to learn what to leave to our imagination. You are taking time to describe things and movements and emotions that aren't important... but not taking the time to paint your characters. You need to give us the tools so we can build the world for ourselves. You are the architect drawing up the blueprints but you are not the person building the house. Your reader, then producer, director, actor... etc. etc. are building the house. You are showing them what kind of wood you'd like them to use but not revealing the house...
I don't know the characters... can't picture them... they are just words and movements.
Give me the dimensions to the house so I can start putting it together in my head.
Pg 9/10 Lines are broken between pages at the end of a sentence... not in the middle. Once again, breaks flow.
Pg 10 Continued = (CONT'D) always capitalized. You make different mistakes on the same abbreviation. There is a consistency problem. If you are going to make a mistake make it consistently so the mistake looks like ignorance and not poor work ethic. Earlier you put (CON'T) now its (cont'd). Ignorance just means you haven't learned... different mistakes on the same thing means you didn't bother to figure out how to do it right.
You really like having characters quote the other character and then say "what?" Example: "Oh, no shit?" "'No shit,' what?" This has happened at least two other times in the past 10 pages. It didn't bother me until it became repetitive. It's not even one character doing it... as a character trait, it's different characters. It detracts from your dialogue and just takes up space.
You also enjoy having characters do things and interact with the setting after the end of the scene. I'm not bringing it up because its bad but sometimes a writer needs to be aware of what he does repetitively. It helps build your world but at the same time takes up time and space... and since Danny is the character we're following through your world why take the time to watch Chris drink beer or see Mark eat a carrot with hummus? Are these not things that could be incorporated into the scene?
This seems like a good place to stop. Page 12
I am not against reading more but I think you should consider some of these formatting issues and post another draft.
Other impressions.
Your dialogue isn't terrible but it isn't engaging either. We've discussed where the characters are lacking. The script is currently coming off as a cross between WAITING (except less funny... and Waiting wasn't particularly hysterical to begin with) and KICKING AND SCREAMING.
I worry because your script is a character driven dramedy that didn't make me laugh or give me a strong connection with the characters. Now the argument is I'm only 12 pages in... and that's a valid argument. What I'll say is perhaps when the formatting issues are taken care of and the character descriptions are in place it'll improve but perhaps I'll still say that the dialogue and characters need to be more engaging. This is currently a "day in the life" script... and its not the "day in the life" of anyone famous or more importantly --Interesting. Who wants to know about some guy working at a Grill while he seeks out a teaching job? There is no market for this. To change that, you have to attract a REALLY good actor... who will be the draw and to do that you have to have a REALLY good character for them to want to play. Danny isn't that, not yet anyhow.
Give us something we can really connect with immediately. Your scene between Danny and Tina could be a lot more awkward... or at least a lot more something. Put us somewhere we've all been or that no one has ever been before. Those are the choices for marketability... and if its something in between it better be written so damn well that it doesn't matter.
You've got the hardest kind of script to market. I'm all about character driven stories... and I've got numerous scripts that if I were in the business I could make work but I would never pitch them because they won't get me anywhere at this stage.
So regardless of formatting you've got a tough tough sell. Best of luck to you Henry and keep writing. Let me know if you post another draft.